36.2 ECONOMIC EFFECTS
36.3 FORCE POOLS
36.4 MOBILIZATIONS STAGGERED
36.11 TIMING: Mobilizations, which represent the conversion of civilian or idle factories to military production, occur at the start of the mobilizing major power's player turn and have the economic and military effects set out below. The number of mobilizations permitted depends on Gathering Storm and Storm Over Asia factory conversions and other developments. Each major power may mobilize no more than once each turn (EXCEPTIONS: 36.4).
A. GERMANY, ITALY, BRITAIN, FRANCE: Each civilian or idle factory, at the rate of one per turn.
In classic A World at War, Germany and France start the game fully mobilized, Italy and Britain each mobilize once in Fall 1939.
EXAMPLE: USJT reach 10 during the Allied Fall 1940 player turn. If Japan has not already triggered its second mobilization, it must do so during the Fall 1940 game turn. Japanese air units mobilized in Fall 1940 may be constructed in the Japanese Fall 1941 unit construction phase.
D. U.S.: The U.S. mobilizes independently in each theater, as set out below. The effective tension level for each theater is determined at the end of the Allied diplomatic phase, immediately after a die roll is made to determine the effective tension level for that turn (49.851A, 49.852A):
E. CHINA: None.
- In Europe:
- The first American mobilization occurs when the effective USAT tension level reaches 10, or Summer 1940, whichever is earlier.
- The second American mobilization occurs when the effective USAT tension level reaches 20, or Winter 1940, whichever is earlier.
- The third American mobilization occurs when the effective USAT tension level reaches 30, or Summer 1941, whichever is earlier.
- All subsequent American mobilizations occur every turn, until all 12 of American mobilizations are completed.
- The U.S. mobilizes every turn, regardless of the USAT level, if war breaks out between the U.S. and Germany.
- In the Pacific:
- The first American mobilization occurs when the effective USJT tension level reaches 10, or Winter 1940, whichever is earlier.
- The second American mobilization occurs when the effective USJT tension level reaches 20, or Summer 1941, whichever is earlier.
- The third American mobilization occurs when the effective USJT tension level reaches 30, or Winter 1941, whichever is earlier.
- All subsequent American mobilizations occur every turn, until all 12 of American mobilizations are completed.
- The U.S. mobilizes every turn, regardless of the USJT level, if war breaks out between the U.S. and Japan.
36.2 ECONOMIC EFFECTS:
36.21 BRP ADDITIONS: Each mobilization results in BRP increases to the mobilizing major power's BRP base and BRP level, as set out below. BRP additions from mobilization are not prorated.
A. GERMANY, ITALY, JAPAN, BRITAIN, FRANCE: 10 BRPs per mobilization.
B. U.S.: 25 BRPs per mobilization.
C. RUSSIA: Russia constructs an IC and adds the BRP value of the IC to its BRP level (37.62).
36.3 FORCE POOLS:
36.31 FORCE POOL INCREASES: Mobilization increases the force pool of the mobilizing major power. In the turn of mobilization, the mobilizing major power announces and records the types of units being mobilized and when they enter its force pool, then places the units in the appropriate location on the turn record track (EXCEPTIONS: Shipbuilding increases - 36.34; deferred force pool additions - 36.351). The size of force pool increases from mobilization is proportional to the mobilizing major power's growth rate:
A. GERMANY, JAPAN, RUSSIA, U.S.: 20 BRPs of units for each turn of mobilization (EXCEPTION: For its first two peacetime mobilizations, Russia adds 10 BRPs of units in the first turn of the mobilization and another 10 BRPs of units in the following turn).
B. BRITAIN: 16 BRPs of units for each turn of mobilization.
C. FRANCE: 12 BRPs of units for each turn of mobilization.
D. ITALY: 8 BRPs of units for each turn of mobilization.
36.32 ELIGIBLE UNITS: Force pool increases from mobilization, even if deferred and combined with production, can only be used to generate the following types of units:
A. Army air.
B. Naval air.
- A major power may mobilize no more than five AAF in one turn (EXCEPTION: If the U.S. mobilizes in both theaters in the same turn, the U.S. may mobilize up to ten AAF in that turn).
- Russia must mobilize at least one AAF each mobilization.
- Italy may mobilize only one armor unit each mobilization.
- Britain may mobilize only one armor unit each mobilization.
In classic A World at War, Britain may mobilize both a 4-5 armor unit and a 2-5 armor unit in Fall 1939.
- The U.S. may mobilize only one 5-6 armor unit each European theater mobilization. Pacific theater mobilizations may not be used to mobilize 5-6 armor units.
- Russia must mobilize one 3-5 armor unit, 4-5 armor unit or 5-6 armor unit each mobilization. Russia must mobilize its eight 3-5 armor units
before mobilizing 4-5 armor units or 5-6 armor units. The Russian
player may mobilize the required armor unit in either the first or second
turn of a peacetime mobilization. The remaining units for each Russian
mobilization must consist of infantry, additional armor or army air
units, in whatever combination the Russian player wishes.
In classic A World at War, Russia has mobilized all its 3-5 armor units.
E. Mechanized infantry. Britain may mobilize only one 3-4 infantry unit.
F. Transports. Transports may only be mobilized by the U.S, subject to the following restrictions:
36.33 PROHIBITED UNITS: The force pools of units other than those listed in 36.32, including submarines, ASW, strategic bombers, interceptors, air transports, specialized units, flak and partisans, may only be increased by the investment of RPs in production.
- Transports may only be mobilized once the U.S. is at war in a theater, including the turns in which war breaks out between the U.S. and Germany and the U.S. and Japan.
- Each mobilized transport is equivalent to five BRPs of units.
- No more than one transport may be mobilized for each American mobilization.
- A transport may not be mobilized in the same mobilization as two shipbuilding increases (36.341).
36.34 SHIPBUILDING: Subject to the restrictions in 36.341, a mobilizing major power may increase its shipbuilding rate rather than its ground or air force pools. Each shipbuilding rate increase is equivalent to five BRPs of units.
36.341 RESTRICTIONS: Shipyard mobilization is subject to the following restrictions:
A. Shipbuilding rates may not be increased more than once per turn, whether by mobilization or production (42.23E) (EXCEPTIONS: The U.S. may increase its shipbuilding rate in each theater in the same turn; once the U.S. is at war in a theater, including the turns in which war breaks out between the U.S. and Germany and the U.S. and Japan, the U.S. may increase its shipbuilding twice per turn in that theater, whether by mobilization or production. The same mobilization may not generate a second shipbuilding increase if a transport is generated as part of that mobilization).
B. American shipbuilding increases from mobilization must be assigned to the theater in which the mobilization occurs.
C. American shipbuilding increases from production in a theater are prohibited until the U.S. is at war in that theater or U.S. tensions in that theater have reached 50.
D. German, Italian, British and French mobilizations may not be used to increase shipbuilding.
In classic A World at War, this prohibition applies only to the Italian and British Fall 1939 mobilizations.
E. Counting the Japanese mobilizations that have occurred prior to the start of Storm Over Asia as its first three mobilizations:
- Japan may increase its shipbuilding rate by mobilizing only once from its first eight mobilizations. There is no USJT effect associated with this shipbuilding increase.
- Japan may increase its shipbuilding rate from its ninth, tenth and eleventh mobilizations, at the rate of one shipbuilding increase per mobilization. The first such increase triggers a +1 USJT event modifier, the second such increase triggers a +2 USJT event modifier, and the third such increase triggers a +3 USJT event modifier.
- Japan is therefore limited to a total of four shipbuilding increases from mobilizations.
In classic A World at War, this prohibition applies only to the Japanese Fall 1939 mobilization.
F. Deferred mobilizations may not be used to increase shipbuilding rates (36.351).
36.35 TIMING OF FORCE POOL INCREASES: Force pool increases from mobilization are subject to the following delays:
A. SHIPBUILDING: None.
B. AIR: Four turns.
C. INFANTRY: Two turns.
D. MECHANIZED INFANTRY: Four turns.
E. ARMOR: Six turns.
F. TRANSPORTS: None.
36.351 DEFERRING FORCE POOL ADDITIONS: Mobilizations may not be postponed or declined, but Japan, Russia and the U.S. may defer up to five BRPs of force pool additions from mobilization. Deferred force pool additions from mobilization may be triggered on any of the four turns following the deferment. Force pool additions which are not triggered within this time are lost. The delay for deferred force pool additions is determined from the turn in which the force pool addition is announced. Force pool additions generated partly from mobilization and partly from production are subject to the delay associated with mobilization.
EXAMPLE: In Fall 1939, Japan mobilizes 3 AAF, 6 NAS and defers 5 BRPs of force pool additions from its mobilization. In Spring 1940, Japan uses the deferred mobilization to generate 5 more NAS. In Fall 1940, the 3 AAF and 6 NAS mobilized in Fall 1939 are added to the Japanese force pool. With Japan's naval air training rate of 3, all of the 6 NAS added to the Japanese force pool may be built before the 1941 YSS and there is no decrease in the number of unspent BRPs used to determine Japan's BRP base growth (35.32).
36.352 RESTRICTIONS: Britain and Italy may not defer force pool additions.
36.353 DELAYING FORCE POOL ADDITIONS: A major power may not voluntarily delay force pool additions from mobilization.
36.4 MOBILIZATIONS STAGGERED:
36.41 MOBILIZATION STAGGERED: Each major power may mobilize only once per turn, subject to the following exceptions:
A. RUSSIA: Russia’s first two mobilizations take two turns to complete unless they occur after war has broken out between Germany and Russia. Russia must complete its final peacetime mobilization before starting its wartime mobilizations - if a Russian peacetime mobilization is partially completed when war breaks out between Germany and Russia, the second half of the mobilization must be completed before the next, one-turn Russian mobilization occurs (36.11B).
EXAMPLES: RGT reach 10 in Fall 1940 and Russia mobilizes. This mobilization is competed in Winter 1940. The second Russian mobilization occurs in Spring 1941, and is completed in Summer 1941, even if Germany attacks Russia in Summer 1941.
If RGT reached 10 only in Winter 1940, Russia’s first mobilization would occur in Winter 1940, and could complete in Spring 1941. If Germany attacked Russia in Summer 1941, Russia’s second mobilization would occur after the outbreak of war and would take only one turn. Russia would then mobilize again in Fall 1941, Winter 1941 and Spring 1942.
B. U.S.: American mobilization in one theater does not affect American mobilization in the other theater.