25.1 SUBMARINES:If Japan attacks the U.S. in Winter 1941, Japanese submarines may only enter the Pacific and Indian Ocean SW boxes in the redeployment phase of the Winter 1941 Japanese player turn, and the first Japanese submarine attacks against Western Allied transports would occur during the combat phase of the Spring 1942 Japanese player turn.
D. BRITAIN:A prudent Western Allied player will place a TF in the Atlantic SW box as long as there is an Axis naval threat against the Atlantic transports. This speeds play, because most Axis players won't even try to intercept protected Western Allied transport activities, and even a weak TF will buy time for additional Western Allied naval units to arrive on the scene if the Axis do intercept. The TF need not be as strong as the threatening Axis naval forces, although it could and often should be, and only the Western Allied player will know for sure. Until the German navy is destroyed or hemmed in by Western Allied land-based air, the Western Allied player should also keep additional naval forces available to counter-intercept.
If the German navy is super-sized or the Axis have captured Gibraltar and the Italians are also coming to the party, the Western Allied player will have to deal with it.
|
SW Combat Modifiers Table |
|
|
Submarine warfare |
|
|
General: |
|
|
+/-# |
Naval Nationality DRM (22.552A) |
|
+/-# |
air range research levels |
|
+# |
attacker torpedo research level |
|
-# |
defender ASW research level |
|
Atlantic: |
|
|
-1 |
for every 6 CVEs in the Atlantic SW box (round down): 0-5: 0; 6-11: -1; 12-17: -2; 18-23: -3; 24+: -4 |
|
+2 |
Axis control Brest, Lorient, St. Nazaire or La Rochelle |
|
+1 |
Axis control La Coruna, Vigo, Lisbon or Cadiz |
|
+1 |
Axis control Gibraltar |
|
+1 |
Germany and the U.S. are at war |
|
+# |
Germany and the U.S. are at war: first turn: +2; second turn: +1 (25.66) |
|
+1 |
a diplomatic result for Ireland of "7" or more |
|
+/-1 |
Ultra codebreaking advantage |
|
Indian Ocean: |
|
|
-1 |
for every 3 CVEs in the Indian Ocean SW box (round down): 0-2: 0; 3-5: -1; 6-8: -2; 9-11: -3; 12+: -4 |
|
+1 |
Japan controls Colombo (Japanese submarines only) |
|
+/-1 |
Ultra codebreaking advantage (German submarines only) |
|
+/-1 |
Magic codebreaking advantage (Japanese submarines only) |
|
Pacific: |
|
|
-1 |
for every 3 CVEs in the Pacific SW box (round down): 0-2: 0; 3-5: -1; 6-8: -2; 9-11: -3; 12+: -4 |
|
+1 |
Japan controls Townsville, Noumea, Suva or any port in the Hawaiian Islands (Japanese submarines only) |
|
+2 |
Allies control Manila (American submarines only) |
|
+/-1 |
Magic codebreaking advantage |